User contributions for Niuf
From The Undead Archive
23 May 2026
- 08:0608:06, 23 May 2026 diff hist −6 m Basic Actions No edit summary Tag: Visual edit
- 08:0608:06, 23 May 2026 diff hist +84 Template:Action No edit summary
- 07:5407:54, 23 May 2026 diff hist +742 Template:Action No edit summary
- 07:2707:27, 23 May 2026 diff hist +2,224 Template:Action Adding required fields, examples and suggestions.
- 07:0007:00, 23 May 2026 diff hist +304 m Basic Actions No edit summary Tag: Visual edit
22 May 2026
- 21:3921:39, 22 May 2026 diff hist −15 Basic Actions No edit summary Tag: Visual edit
- 16:4616:46, 22 May 2026 diff hist +2 Basic Actions No edit summary
- 16:4616:46, 22 May 2026 diff hist 0 Basic Actions No edit summary Tag: Visual edit: Switched
- 16:4516:45, 22 May 2026 diff hist −358 Basic Actions No edit summary Tag: Visual edit: Switched
- 16:4416:44, 22 May 2026 diff hist +402 Basic Actions No edit summary Tag: Visual edit: Switched
- 16:4016:40, 22 May 2026 diff hist +405 N Basic Actions Created page with "The following actions are usable by everyone. {{Action | Action = Unarmed Attack | AP Cost = 1 | Uses = Empty Hands | Range = Adjecant | Roll = Melee | DC = Target Defense DC | Description = Choose target Body Area. | Success = Deal 1 Damage | Strong Success = Choose One: - Grapple action for 0 AP - Strong Attack Table (Blunt) | Failure = Attack Misses | Strong Failure = Take 1 Stress Take 1 Damage }}" Tag: Visual edit
- 16:2616:26, 22 May 2026 diff hist +660 Injuries No edit summary Tag: Visual edit
- 16:2116:21, 22 May 2026 diff hist +1,449 Conditions No edit summary Tag: Visual edit
- 16:0316:03, 22 May 2026 diff hist +1,343 Strong Attacks No edit summary current Tag: Visual edit
- 15:5715:57, 22 May 2026 diff hist +15 Dice Overview →Stress Tag: Visual edit
- 15:5615:56, 22 May 2026 diff hist −1 Dice Overview →Stress Tag: Visual edit
- 15:5615:56, 22 May 2026 diff hist −33 Dice Overview →Stress Tag: Visual edit
21 May 2026
- 15:3915:39, 21 May 2026 diff hist +558 N Armor Created page with "Armor protects specific body areas. When a targeted body area is protected by armor, add its AC to the target's current Defense DC. === Armor Integrity === When a protected body area is hit by a '''Strong''' '''Attack''', the armor protecting that body area takes '''1 Integrity damage'''. When Integrity reaches 0: · The armor loses its AC bonus. · The armor no longer protects that body area. · ..." Tag: Visual edit
- 15:3315:33, 21 May 2026 diff hist +206 Dice Overview →Difficulty Class and Outcomes Tag: Visual edit
- 15:3115:31, 21 May 2026 diff hist +72 Dice Overview →Difficulty Class and Outcomes Tag: Visual edit
- 15:2915:29, 21 May 2026 diff hist −78 Dice Overview No edit summary Tag: Visual edit
- 15:2915:29, 21 May 2026 diff hist +966 Dice Overview No edit summary Tag: Visual edit
