User contributions for Niuf
From The Undead Archive
31 May 2026
- 10:5110:51, 31 May 2026 diff hist +11 Template:Rolltable/row No edit summary
- 10:5110:51, 31 May 2026 diff hist +6 Template:Rolltable No edit summary
- 10:4810:48, 31 May 2026 diff hist +1,498 N Template:Rolltable Created page with "<includeonly>{| class="wikitable rolltable" ! Roll ! Result {{{rows|}}} |}</includeonly><noinclude> == Description == Creates a two-column roll table with fixed headers: * '''Roll''' * '''Result''' Rows are added using {{tl|Rolltable/row}}. == Usage == <pre> {{Rolltable |rows= {{Rolltable/row|4 and under|Object lands 5 tiles off target.<br />Strong Failure if Item calls for it.}} {{Rolltable/row|5-9|Object lands 3 tiles off target.}} {{Rolltable/row|10-14|Object lands..."
- 10:4810:48, 31 May 2026 diff hist +944 N Template:Rolltable/row Created page with "<includeonly> |- | {{{1|}}} | {{{2|}}} </includeonly><noinclude> == Description == Creates one row for {{tl|Rolltable}}. This template should be used inside the <code>rows</code> parameter of {{tl|Rolltable}}. == Usage == <pre> {{Rolltable/row|Roll value|Result text}} </pre> == Example == <pre> {{Rolltable |rows= {{Rolltable/row|4 and under|Object lands 5 tiles off target.}} {{Rolltable/row|5-9|Object lands 3 tiles off target.}} }} </pre> <templatedata> { "descripti..."
- 10:3910:39, 31 May 2026 diff hist +81 m Conditions →Slowed Tag: Visual edit
- 10:0810:08, 31 May 2026 diff hist +185 Basic Actions No edit summary Tag: Visual edit: Switched
30 May 2026
- 20:5720:57, 30 May 2026 diff hist +17 Basic Actions No edit summary Tag: Visual edit
- 11:1811:18, 30 May 2026 diff hist +1,391 Tactical Equipment No edit summary Tag: Visual edit
- 11:1111:11, 30 May 2026 diff hist +1,561 N Tactical Equipment Created page with "Many items in PZ may be used in all types of situations, but for some of them there are specific rules. If an item you want to use does not have a rule yet, a narrator decides how it works for that situation, before letting the curator team know about this gap in the rules. == Armor == === Armor Location === Armor protects the area it is worn on, below is a table that helps figure out which area that is, and how much AC it adds to that area. {| class="sortable mw-coll..." Tag: Visual edit
- 10:0510:05, 30 May 2026 diff hist −460 m Armor Redirected page to Tactical Equipment current Tags: New redirect Visual edit
- 10:0310:03, 30 May 2026 diff hist +24 m Main Page No edit summary Tag: Visual edit
- 09:3009:30, 30 May 2026 diff hist +39 m Main Page No edit summary Tag: Visual edit
- 05:4105:41, 30 May 2026 diff hist +7 Conditions No edit summary Tag: Visual edit
- 05:3805:38, 30 May 2026 diff hist +4,159 Basic Actions No edit summary Tag: Visual edit: Switched
- 05:2905:29, 30 May 2026 diff hist −3 m Armor No edit summary Tag: Visual edit
- 05:2705:27, 30 May 2026 diff hist +89 m Dice Overview →Defenses Tag: Visual edit
23 May 2026
- 16:4616:46, 23 May 2026 diff hist +26 m Basic Actions No edit summary Tag: Visual edit: Switched
- 16:4216:42, 23 May 2026 diff hist +990 m Basic Actions No edit summary Tag: Visual edit
- 16:3316:33, 23 May 2026 diff hist +755 Basic Actions No edit summary Tag: Visual edit: Switched
- 16:2316:23, 23 May 2026 diff hist +325 Basic Actions No edit summary Tag: Visual edit
- 08:3508:35, 23 May 2026 diff hist +597 Basic Actions No edit summary Tag: Visual edit: Switched
- 08:2908:29, 23 May 2026 diff hist +382 m Basic Actions No edit summary Tag: Visual edit
- 08:2608:26, 23 May 2026 diff hist +54 m Template:Action No edit summary
- 08:2008:20, 23 May 2026 diff hist −695 Basic Actions Replaced content with "The following actions are usable by everyone." Tags: Replaced Visual edit: Switched
- 08:1708:17, 23 May 2026 diff hist −1 Template:Action No edit summary
- 08:1208:12, 23 May 2026 diff hist −49 Template:Action No edit summary
- 08:0908:09, 23 May 2026 diff hist +6 m Basic Actions No edit summary Tag: Visual edit
- 08:0808:08, 23 May 2026 diff hist −224 Template:Action No edit summary
- 08:0608:06, 23 May 2026 diff hist −6 m Basic Actions No edit summary Tag: Visual edit
- 08:0608:06, 23 May 2026 diff hist +84 Template:Action No edit summary
- 07:5407:54, 23 May 2026 diff hist +742 Template:Action No edit summary
- 07:2707:27, 23 May 2026 diff hist +2,224 Template:Action Adding required fields, examples and suggestions.
- 07:0007:00, 23 May 2026 diff hist +304 m Basic Actions No edit summary Tag: Visual edit
22 May 2026
- 21:3921:39, 22 May 2026 diff hist −15 Basic Actions No edit summary Tag: Visual edit
- 16:4616:46, 22 May 2026 diff hist +2 Basic Actions No edit summary
- 16:4616:46, 22 May 2026 diff hist 0 Basic Actions No edit summary Tag: Visual edit: Switched
- 16:4516:45, 22 May 2026 diff hist −358 Basic Actions No edit summary Tag: Visual edit: Switched
- 16:4416:44, 22 May 2026 diff hist +402 Basic Actions No edit summary Tag: Visual edit: Switched
- 16:4016:40, 22 May 2026 diff hist +405 N Basic Actions Created page with "The following actions are usable by everyone. {{Action | Action = Unarmed Attack | AP Cost = 1 | Uses = Empty Hands | Range = Adjecant | Roll = Melee | DC = Target Defense DC | Description = Choose target Body Area. | Success = Deal 1 Damage | Strong Success = Choose One: - Grapple action for 0 AP - Strong Attack Table (Blunt) | Failure = Attack Misses | Strong Failure = Take 1 Stress Take 1 Damage }}" Tag: Visual edit
- 16:2616:26, 22 May 2026 diff hist +660 Injuries No edit summary Tag: Visual edit
- 16:2116:21, 22 May 2026 diff hist +1,449 Conditions No edit summary Tag: Visual edit
- 16:0316:03, 22 May 2026 diff hist +1,343 Strong Attacks No edit summary current Tag: Visual edit
- 15:5715:57, 22 May 2026 diff hist +15 Dice Overview →Stress Tag: Visual edit
- 15:5615:56, 22 May 2026 diff hist −1 Dice Overview →Stress Tag: Visual edit
- 15:5615:56, 22 May 2026 diff hist −33 Dice Overview →Stress Tag: Visual edit
21 May 2026
- 15:3915:39, 21 May 2026 diff hist +558 N Armor Created page with "Armor protects specific body areas. When a targeted body area is protected by armor, add its AC to the target's current Defense DC. === Armor Integrity === When a protected body area is hit by a '''Strong''' '''Attack''', the armor protecting that body area takes '''1 Integrity damage'''. When Integrity reaches 0: · The armor loses its AC bonus. · The armor no longer protects that body area. · ..." Tag: Visual edit
- 15:3315:33, 21 May 2026 diff hist +206 Dice Overview →Difficulty Class and Outcomes Tag: Visual edit
- 15:3115:31, 21 May 2026 diff hist +72 Dice Overview →Difficulty Class and Outcomes Tag: Visual edit
- 15:2915:29, 21 May 2026 diff hist −78 Dice Overview No edit summary Tag: Visual edit
- 15:2915:29, 21 May 2026 diff hist +966 Dice Overview No edit summary Tag: Visual edit
