Conditions/Aflame
From The Undead Archive
At the end of your turn, take Fire Damage based on your Aflame level.
If a creature starts or ends their turn touching something that is Aflame, they have to make a Reflex roll against its Extinguish DC.
On a failure, they become Aflame at one level lower (if possible) than the source, for half of the remaining duration.
| Weak | Medium | Heavy | |
|---|---|---|---|
| Extinguish DC: | 12 | 15 | 18 |
| Damage | 1 | 2 | 3 |
