Strong Attacks: Difference between revisions
From The Undead Archive
TheUnburied (talk | contribs) No edit summary |
TheUnburied (talk | contribs) No edit summary |
||
| Line 5: | Line 5: | ||
*If they are succeeded, they do nothing. | *If they are succeeded, they do nothing. | ||
{| | {|style="width:100%" | ||
! Attack Type !! Strong Attack Save DC | ! Attack Type !! Strong Attack Save DC | ||
|- | |- | ||
| Line 18: | Line 18: | ||
===Head=== | ===Head=== | ||
{| | {|style="width:100%" | ||
!colspan=2|Roll Resilience against Strong Attack Save DC | !colspan=2|Roll Resilience against Strong Attack Save DC | ||
|- | |- | ||
| Line 27: | Line 27: | ||
===Torso=== | ===Torso=== | ||
{| | {|style="width:100%" | ||
!colspan=2|Roll Resilience against Strong Attack Save DC | !colspan=2|Roll Resilience against Strong Attack Save DC | ||
|- | |- | ||
| Line 36: | Line 36: | ||
===Arms=== | ===Arms=== | ||
{| | {|style="width:100%" | ||
!colspan=2|Roll Resilience against Strong Attack Save DC | !colspan=2|Roll Resilience against Strong Attack Save DC | ||
|- | |- | ||
| Line 45: | Line 45: | ||
===Legs=== | ===Legs=== | ||
{| | {|style="width:100%" | ||
!colspan=2|Roll Resilience against Strong Attack Save DC | !colspan=2|Roll Resilience against Strong Attack Save DC | ||
|- | |- | ||
| Line 56: | Line 56: | ||
===Head=== | ===Head=== | ||
{| | {|style="width:100%" | ||
! colspan="2" |Roll Resilience against Strong Attack Save DC | ! colspan="2" |Roll Resilience against Strong Attack Save DC | ||
|- | |- | ||
| Line 65: | Line 65: | ||
===Torso=== | ===Torso=== | ||
{| | {|style="width:100%" | ||
! colspan="2" |Roll Resilience against Strong Attack Save DC | ! colspan="2" |Roll Resilience against Strong Attack Save DC | ||
|- | |- | ||
| Line 74: | Line 74: | ||
===Arms=== | ===Arms=== | ||
{| | {|style="width:100%" | ||
! colspan="2" |Roll Resilience against Strong Attack Save DC | ! colspan="2" |Roll Resilience against Strong Attack Save DC | ||
|- | |- | ||
| Line 83: | Line 83: | ||
===Legs=== | ===Legs=== | ||
{| | {|style="width:100%" | ||
! colspan="2" |Roll Resilience against Strong Attack Save DC | ! colspan="2" |Roll Resilience against Strong Attack Save DC | ||
|- | |- | ||
| Line 94: | Line 94: | ||
===Head=== | ===Head=== | ||
{| | {|style="width:100%" | ||
! colspan="2" |Roll Resilience against Strong Attack Save DC | ! colspan="2" |Roll Resilience against Strong Attack Save DC | ||
|- | |- | ||
| Line 103: | Line 103: | ||
===Torso=== | ===Torso=== | ||
{| | {|style="width:100%" | ||
! colspan="2" |Roll Resilience against Strong Attack Save DC | ! colspan="2" |Roll Resilience against Strong Attack Save DC | ||
|- | |- | ||
| Line 112: | Line 112: | ||
===Arms=== | ===Arms=== | ||
{| | {|style="width:100%" | ||
! colspan="2" |Roll Resilience against Strong Attack Save DC | ! colspan="2" |Roll Resilience against Strong Attack Save DC | ||
|- | |- | ||
| Line 121: | Line 121: | ||
===Legs=== | ===Legs=== | ||
{| | {|style="width:100%" | ||
! colspan="2" |Roll Resilience against Strong Attack Save DC | ! colspan="2" |Roll Resilience against Strong Attack Save DC | ||
|- | |- | ||
Latest revision as of 14:50, 6 June 2026
When an attack scores a Strong Success, it may trigger an additional Strong Attack effect based on the attack's damage type and targeted body area.
Strong Attack Save DC
- The DC for a Strong Attack Save is equal to the to hit bonus of the triggering attack.
- If they are succeeded, they do nothing.
| Attack Type | Strong Attack Save DC |
|---|---|
| Melee Attack | 10 + Physique + Melee |
| Thrown Attack | 10 + Agility + Aiming |
| Firearm Attack | 10 + Agility + Aiming |
Strong Attacks: Blunt
Head
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Stunned until the end of your next turn. |
| Strong Failure | Gain the Concussion injury (Stunned). |
Torso
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Take +2 damage. |
| Strong Failure | Gain the Broken Ribs injury (Weakened). |
Arms
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | You have to use the Drop Item Action. |
| Strong Failure | Gain the Broken Arm injury. |
Legs
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Gain the Prone Condition. |
| Strong Failure | Gain the Broken Leg injury (Slowed). |
Strong Attacks: Slashing
Head
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | +1 Stress, and Bleeding for 2 rounds. |
| Strong Failure | Gain the Deep Wound injury (Bleeding). |
Torso
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Bleeding for 3 rounds. |
| Strong Failure | Gain the Deep Wound injury (Bleeding). |
Arms
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Weakened until the end of your next turn. |
| Strong Failure | Gain the Deep Wound injury (Bleeding). |
Legs
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Slowed until the end of your next turn. |
| Strong Failure | Gain the Deep Wound injury (Bleeding). |
Strong Attacks: Piercing
Head
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Blurred Vision until the end of your next turn. |
| Strong Failure | Gain the Lost Eye injury (Blurred Vision). |
Torso
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Take +2 damage. |
| Strong Failure | Gain the Punctured Lung injury (Slowed). |
Arms
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Weakened until the end of your next turn. |
| Strong Failure | Gain the Deep Wound injury (Bleeding). |
Legs
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Slowed until the end of your next turn. |
| Strong Failure | Gain the Deep Wound injury (Bleeding). |
