Basic Actions: Difference between revisions

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The following actions are usable by everyone.
The following actions are usable by everyone.


{{Action|Name=Unarmed Attack|Description=Choose a body area on a target within range to attack with your bare hands.|AP=1|Range=Adjacent Tile|Uses=Empty Hands|Roll=Melee|DC=Target Defense DC|Success=Deal 1 Damage|Strong Success=Choose one:
{{Action|Name=Unarmed Attack|Description=Choose a body area on a target within range to attack.|AP=1|Range=Adjacent Tile|Uses=Empty Hands|Roll=Melee|DC=Target Defense DC|Success=Deal 1 Damage|Strong Success=Choose one:
* Strong Attack Table (Blunt)
* Strong Attack Table (Blunt)
* Use the Grapple Action for 0 AP.|Failure=Attack Misses|Strong Failure=You take 1 Stress and 1 Damage.}}
* Use the Grapple Action for 0 AP.|Failure=Attack Misses|Strong Failure=You take 1 Stress and 1 Damage.}}
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{{Action|Name=Basic Melee Attack|Description=Choose a body area on a target within range to attack.|AP=1|Range=Adjacent Tile|Uses=Melee Weapon|Roll=Melee|DC=Target Defense DC|Success=Deal 1 Damage|Strong Success=Strong Attack Table (Weapon Dmg.)|Failure=Attack Misses|Strong Failure=You gain 1 Stress.}}
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{{Action|Name=Basic Thrown Attack|Description=Choose a body area on a target within range to attack.|AP=1|Range=3+Physuque|Uses=Thrown Weapon|Roll=Aiming|DC=Target Defense DC|Success=Deal 1 Damage|Strong Success=Strong Attack Table (Weapon Dmg.)|Failure=Attack Misses|Strong Failure=You gain 1 Stress.}}
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Revision as of 08:35, 23 May 2026

The following actions are usable by everyone.

Unarmed Attack, 1 AP
Range:Adjacent Tile
Uses:Empty Hands
Choose a body area on a target within range to attack.
Roll:Melee vs Target Defense DC
Outcome:
Success
Deal 1 Damage
Strong Success
Choose one:
  • Strong Attack Table (Blunt)
  • Use the Grapple Action for 0 AP.
Failure
Attack Misses
Strong Failure
You take 1 Stress and 1 Damage.


Basic Melee Attack, 1 AP
Range:Adjacent Tile
Uses:Melee Weapon
Choose a body area on a target within range to attack.
Roll:Melee vs Target Defense DC
Outcome:
Success
Deal 1 Damage
Strong Success
Strong Attack Table (Weapon Dmg.)
Failure
Attack Misses
Strong Failure
You gain 1 Stress.


Basic Thrown Attack, 1 AP
Range:3+Physuque
Uses:Thrown Weapon
Choose a body area on a target within range to attack.
Roll:Aiming vs Target Defense DC
Outcome:
Success
Deal 1 Damage
Strong Success
Strong Attack Table (Weapon Dmg.)
Failure
Attack Misses
Strong Failure
You gain 1 Stress.