Basic Actions: Difference between revisions

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- Strong Attack Table (Blunt)
- Strong Attack Table (Blunt)
| Failure = Attack Misses
| Failure = Attack Misses
| Strong Failure = You take 1 Stress and 1 Damage.
| Strong Failure = You gain 1 Stress and 1 Damage.
|Name=Unarmed Attack|AP=1}}
|Name=Unarmed Attack|AP=1}}{{Action|Name=Basic Melee Attack|Description=Choose a target body area to attack with a melee weapon.|AP=1|Uses=Melee Weapon|Range=Adjacent Tile|Roll=Melee|DC=Target Defense DC|Success=Deal 1 Damage|Strong Success=Strong Attack Table (Weapon Dmg.)|Failure=Attack Misses|Strong Failure=You gain 1 Stress}}

Revision as of 07:00, 23 May 2026

The following actions are usable by everyone.

Unarmed Attack, 1 AP
Range:Adjacent Tile
Uses:Empty Hands
Choose a target body area to attack with your bare hands.
Roll:Melee vs Defense DC
Outcome:
Success
Deal 1 Damage
Strong Success
Choose 1:

- May use the Grapple action for 0AP - Strong Attack Table (Blunt)

Failure
Attack Misses
Strong Failure
You gain 1 Stress and 1 Damage.

Basic Melee Attack, 1 AP
Range:Adjacent Tile
Uses:Melee Weapon
Choose a target body area to attack with a melee weapon.
Roll:Melee vs Target Defense DC
Outcome:
Success
Deal 1 Damage
Strong Success
Strong Attack Table (Weapon Dmg.)
Failure
Attack Misses
Strong Failure
You gain 1 Stress