Conditions: Difference between revisions

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Below are a list of conditions your character could have inflicted upon them.
Below are a list of conditions your character could have inflicted upon them. Conditions affect a character in specific ways. Their duration is indefinite unless noted otherwise.


{| class="defaulttop formatted-table"
==Stunned==
|+
|-
! Status !! Effect
|-
| Stunned || 
*Disadvantage on all rolls.
*Disadvantage on all rolls.
*Cannot take Reactions.
*Cannot take Reactions.
|-
 
| Bleeding || 
==Bleeding==
*Take 1 damage at the end of your turn.
*Take 1 damage at the end of your turn.
|-
| Prone || 
*+2 to aiming rolls. Gain the Slowed condition while Prone.
|-
| Blinded || 
*Disadvantage on Melee, Aiming and Awareness rolls.
*Cannot use Dodge Defense
*You have no vision and automatically fail any check that relies solely on sight.
|-
| Blurred Vision || 
*-3 to Melee, Aiming and Awareness rolls.
|-
| Weakened || 
*Disadvantage on any Physique Rolls.
|-
| Slowed || 
*Movement halved
*Cannot use Dodge Defense.
|}


[[Category: Dice System]]
[[Category: Dice System]]

Revision as of 23:45, 20 May 2026

Below are a list of conditions your character could have inflicted upon them. Conditions affect a character in specific ways. Their duration is indefinite unless noted otherwise.

Stunned

  • Disadvantage on all rolls.
  • Cannot take Reactions.

Bleeding

  • Take 1 damage at the end of your turn.