Injuries: Difference between revisions

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==Concussion==
==Concussion==
Treatment: 3 days of rest.
{{:Injuries/Concussion}}
*Your AP maximum is reduced by 1.
*You gain the [[Conditions#Stunned|{{Tooltip|Stunned|{{:Conditions/Stunned}}}}]] condition.


== Broken Ribs ==
== Broken Ribs ==
Treatment: 7 days of rest.
{{:Injuries/Broken Ribs}}
*Your AP maximum is reduced by 1.
*You gain the [[Conditions#Weakened|{{Tooltip|Weakened|{{:Conditions/Weakened}}}}]] condition.


== Broken Arm ==
== Broken Arm ==
Treatment: Splint or cast for 7 days.
{{:Injuries/Broken Arm}}
*When the arm is used in an action:
**Rolls are at disadvantage
**Roll Resilience DC10
***Failure: Take 1 damage.


== Broken Leg ==
== Broken Leg ==
Treatment: Splint or cast for 7 days.
{{:Injuries/Broken Leg}}
*You gain the [[Conditions#Slowed|{{Tooltip|Slowed|{{:Conditions/Slowed}}}}]] condition.
*When you take the Move Action, take 1 damage.


== Deep Wound ==
== Deep Wound ==
Treatment: Stitch up wound, DC 14 Medicine.
{{:Injuries/Deep Wound}}
*You gain the [[Conditions#Bleeding|{{Tooltip|Bleeding|{{:Conditions/Bleeding}}}}]] condition.


== Lost Eye ==
== Lost Eye ==
Treatment: /
{{:Injuries/Lost Eye}}
*You gain the [[Conditions#Blurred_Vision|{{Tooltip|Blurred Vision|{{:Conditions/Blurred Vision}}}}]] condition.


== Lost Eyes ==
== Lost Eyes ==
Treatment: /
{{:Injuries/Lost Eyes}}
*You gain the [[Conditions#Blinded|{{Tooltip|Blinded|{{:Conditions/Blinded}}}}]] condition.


== Punctured Lung ==
== Punctured Lung ==
Treatment: 3 days of rest.
{{:Injuries/Puntured Lung}}
*Your AP maximum is reduced by 2.
*You gain the [[Conditions#Slowed|{{Tooltip|Slowed|{{:Conditions/Slowed}}}}]] condition.


[[Category:Dice System]]
[[Category:Dice System]]

Revision as of 14:52, 6 June 2026

Injuries are severe wounds that persist beyond normal combat effects.

They require time, medical treatment, or surgery to heal.

Unless otherwise stated, times listed are in-game days.

Concussion

Treatment: 3 days of rest.
  • Your AP maximum is reduced by 1.
  • You gain the Stunned condition.

Broken Ribs

Treatment: 7 days of rest.
  • Your AP maximum is reduced by 1.
  • You gain the Weakened condition.

Broken Arm

Treatment: Splint or cast for 7 days.
  • When the arm is used in an action:
    • Rolls are at disadvantage
    • Roll Resilience DC10
      • Failure: Take 1 damage.

Broken Leg

Treatment: Splint or cast for 7 days.
  • You gain the Slowed condition.
  • When you take the Move Action, take 1 damage.

Deep Wound

Treatment: Stitch up wound, DC 14 Medicine.

Lost Eye

Treatment: /

Lost Eyes

Treatment: /

Punctured Lung

Injuries/Puntured Lung