Basic Actions: Difference between revisions

From The Undead Archive
Niuf (talk | contribs)
No edit summary
Niuf (talk | contribs)
No edit summary
Line 8: Line 8:
<br>
<br>
{{Action|Name=Basic Thrown Attack|Description=Choose a body area on a target within range to attack.|AP=1|Range=3+Physique|Uses=Thrown Weapon|Roll=Aiming|DC=Target Defense DC|Success=Deal 1 Damage|Strong Success=Strong Attack Table (Weapon Dmg.)|Failure=Attack Misses|Strong Failure=You gain 1 Stress.}}
{{Action|Name=Basic Thrown Attack|Description=Choose a body area on a target within range to attack.|AP=1|Range=3+Physique|Uses=Thrown Weapon|Roll=Aiming|DC=Target Defense DC|Success=Deal 1 Damage|Strong Success=Strong Attack Table (Weapon Dmg.)|Failure=Attack Misses|Strong Failure=You gain 1 Stress.}}
<br>
<br>
{{Action|Name=Single Action Shot|Description=Choose a body area on a target within range to attack.|AP=1|Range=10+Aiming|Uses=Equipped single-action firearm, 1 ammo|Roll=Aiming|DC=Target Defense DC|Success=Deal 1 Damage|Strong Success=Strong Attack Table (Piercing)|Failure=Attack Misses|Strong Failure=You gain 1 Stress.}}
{{Action|Name=Single Action Shot|Description=Choose a body area on a target within range to attack.|AP=2|Range=10+Aiming|Uses=Equipped single-action firearm, <u>1 ammo</u>|Roll=Aiming|DC=Target Defense DC|Success=Deal 1 Damage|Strong Success=Strong Attack Table (Piercing)|Failure=Attack Misses|Strong Failure=You gain 1 Stress.}}
<br>
{{Action|Name=Semi Auto Shot|Description=Choose a body area on a target within range to attack.|AP=1|Range=10+Aiming|Uses=Equipped semi-auto firearm, <u>1 ammo</u>|Roll=Aiming|DC=Target Defense DC|Success=Deal 1 Damage|Strong Success=Strong Attack Table (Piercing)|Failure=Attack Misses|Strong Failure=You gain 1 Stress. & The firearm jams.}}
<br>
{{Action|Name=Full Auto Spray|Description=Choose a body area on a target within range to attack.|AP=3|Range=10+Aiming|Uses=Equipped Full-auto firearm, <u>5 ammo</u>|Roll=Aiming|DC=Target Defense DC|Success=Deal 1 damage per point your roll beats Defense DC, up to 5.|Strong Success=Strong Attack Table (Piercing)|Failure=Attack Misses|Strong Failure=You gain 1 Stress. & The firearm jams.}}
<br>

Revision as of 16:33, 23 May 2026

The following actions are usable by everyone.

Unarmed Attack, 1 AP
Range:Adjacent Tile
Uses:Empty Hands
Choose a body area on a target within range to attack.
Roll:Melee vs Target Defense DC
Outcome:
Success
Deal 1 Damage
Strong Success
Choose one:
  • Strong Attack Table (Blunt)
  • Use the Grapple Action for 0 AP.
Failure
Attack Misses
Strong Failure
You take 1 Stress and 1 Damage.


Basic Melee Attack, 1 AP
Range:Adjacent Tile
Uses:Melee Weapon
Choose a body area on a target within range to attack.
Roll:Melee vs Target Defense DC
Outcome:
Success
Deal 1 Damage
Strong Success
Strong Attack Table (Weapon Dmg.)
Failure
Attack Misses
Strong Failure
You gain 1 Stress.


Basic Thrown Attack, 1 AP
Range:3+Physique
Uses:Thrown Weapon
Choose a body area on a target within range to attack.
Roll:Aiming vs Target Defense DC
Outcome:
Success
Deal 1 Damage
Strong Success
Strong Attack Table (Weapon Dmg.)
Failure
Attack Misses
Strong Failure
You gain 1 Stress.


Single Action Shot, 2 AP
Range:10+Aiming
Uses:Equipped single-action firearm, 1 ammo
Choose a body area on a target within range to attack.
Roll:Aiming vs Target Defense DC
Outcome:
Success
Deal 1 Damage
Strong Success
Strong Attack Table (Piercing)
Failure
Attack Misses
Strong Failure
You gain 1 Stress.


Semi Auto Shot, 1 AP
Range:10+Aiming
Uses:Equipped semi-auto firearm, 1 ammo
Choose a body area on a target within range to attack.
Roll:Aiming vs Target Defense DC
Outcome:
Success
Deal 1 Damage
Strong Success
Strong Attack Table (Piercing)
Failure
Attack Misses
Strong Failure
You gain 1 Stress. & The firearm jams.


Full Auto Spray, 3 AP
Range:10+Aiming
Uses:Equipped Full-auto firearm, 5 ammo
Choose a body area on a target within range to attack.
Roll:Aiming vs Target Defense DC
Outcome:
Success
Deal 1 damage per point your roll beats Defense DC, up to 5.
Strong Success
Strong Attack Table (Piercing)
Failure
Attack Misses
Strong Failure
You gain 1 Stress. & The firearm jams.