Basic Actions: Difference between revisions
From The Undead Archive
Created page with "The following actions are usable by everyone. {{Action | Action = Unarmed Attack | AP Cost = 1 | Uses = Empty Hands | Range = Adjecant | Roll = Melee | DC = Target Defense DC | Description = Choose target Body Area. | Success = Deal 1 Damage | Strong Success = Choose One: - Grapple action for 0 AP - Strong Attack Table (Blunt) | Failure = Attack Misses | Strong Failure = Take 1 Stress Take 1 Damage }}" |
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| Strong Failure = Take 1 Stress | | Strong Failure = Take 1 Stress | ||
Take 1 Damage | Take 1 Damage | ||
}}{{Action | |||
| Action = Unarmed Attack | |||
| AP Cost = 1 | |||
| Uses = Empty Hands | |||
| Range = Adjacent Tile | |||
| Roll = Melee | |||
| DC = Defense DC | |||
| Description = Choose a target body area to attack with your bare hands. | |||
| Success = Deal 1 Damage | |||
| Strong Success = Choose 1: | |||
- May use the Grapple action for 0AP | |||
- Strong Attack Table (Blunt) | |||
| Failure = Attack Misses | |||
| Strong Failure = You take 1 Stress and 1 Damage. | |||
}} | }} | ||
Revision as of 16:44, 22 May 2026
The following actions are usable by everyone.
Name
Choose target Body Area.
Range:
Adjecant
Uses:
Empty Hands
Roll:
Melee vs Target Defense DC
Outcome
- Success
- Deal 1 Damage
- Strong Success
- Choose One:
- Grapple action for 0 AP - Strong Attack Table (Blunt)
- Failure
- Attack Misses
- Strong Failure
- Take 1 Stress
Take 1 Damage
Name
Choose a target body area to attack with your bare hands.
Range:
Adjacent Tile
Uses:
Empty Hands
Roll:
Melee vs Defense DC
Outcome
- Success
- Deal 1 Damage
- Strong Success
- Choose 1:
- May use the Grapple action for 0AP - Strong Attack Table (Blunt)
- Failure
- Attack Misses
- Strong Failure
- You take 1 Stress and 1 Damage.
