Strong Attacks: Difference between revisions
From The Undead Archive
TheUnburied (talk | contribs) No edit summary |
TheUnburied (talk | contribs) No edit summary |
||
| Line 55: | Line 55: | ||
| Strong Failure || Gain the Broken Leg Injury. | | Strong Failure || Gain the Broken Leg Injury. | ||
|} | |} | ||
[[Category: Dice System]] | |||
Revision as of 23:23, 20 May 2026
When an attack scores a Strong Success, it may trigger an additional Strong Attack effect based on the attack's damage type and targeted body area.
Strong Attack Save DC
- The DC for a Strong Attack Save is equal to the to hit bonus of the triggering attack.
- If they are succeeded, they do nothing.
| Attack Type | Strong Attack Save DC |
|---|---|
| Melee Attack | 10 + Physique + Melee |
| Thrown Attack | 10 + Agility + Aiming |
| Firearm Attack | 10 + Agility + Aiming |
Example
If somebody throws a weapon at you and rolls a strong success, the number you have to roll must meet or beat to dodge the effects must meet or exceed:
10 + their Agility + their Aiming
Strong Attacks: Blunt
Head
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Stunned until the end of your next turn. |
| Strong Failure | Gain the Concussion Injury. |
Torso
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Take +2 damage. |
| Strong Failure | Gain the Broken Ribs Injury. |
Arms
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | You have to use the Drop Item Action. |
| Strong Failure | Gain the Broken Arm Injury. |
Legs
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Gain the Prone Condition. |
| Strong Failure | Gain the Broken Leg Injury. |
