Strong Attacks: Difference between revisions
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| Strong Failure || Gain the Concussion Injury. | | Strong Failure || Gain the Concussion Injury. | ||
|} | |||
===Torso=== | |||
{| | |||
!colspan=2|Roll Resilience against Strong Attack Save DC | |||
|- | |||
| Failure || Take +2 damage. | |||
|- | |||
| Strong Failure || Gain the Broken Ribs Injury. | |||
|} | |||
===Arms=== | |||
{| | |||
!colspan=2|Roll Resilience against Strong Attack Save DC | |||
|- | |||
| Failure || You have to use the Drop Item Action. | |||
|- | |||
| Strong Failure || Gain the Broken Arm Injury. | |||
|} | |||
===Legs=== | |||
{| | |||
!colspan=2|Roll Resilience against Strong Attack Save DC | |||
|- | |||
| Failure || Gain the Prone Condition. | |||
|- | |||
| Strong Failure || Gain the Broken Leg Injury. | |||
|} | |} | ||
Revision as of 23:21, 20 May 2026
When an attack scores a Strong Success, it may trigger an additional Strong Attack effect based on the attack's damage type and targeted body area.
Strong Attack Save DC
- The DC for a Strong Attack Save is equal to the to hit bonus of the triggering attack.
- If they are succeeded, they do nothing.
| Attack Type | Strong Attack Save DC |
|---|---|
| Melee Attack | 10 + Physique + Melee |
| Thrown Attack | 10 + Agility + Aiming |
| Firearm Attack | 10 + Agility + Aiming |
Example
If somebody throws a weapon at you and rolls a strong success, the number you have to roll must meet or beat to dodge the effects must meet or exceed:
10 + their Agility + their Aiming
Strong Attacks: Blunt
Head
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Stunned until the end of your next turn. |
| Strong Failure | Gain the Concussion Injury. |
Torso
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Take +2 damage. |
| Strong Failure | Gain the Broken Ribs Injury. |
Arms
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | You have to use the Drop Item Action. |
| Strong Failure | Gain the Broken Arm Injury. |
Legs
| Roll Resilience against Strong Attack Save DC | |
|---|---|
| Failure | Gain the Prone Condition. |
| Strong Failure | Gain the Broken Leg Injury. |
