Dice Overview: Difference between revisions

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The Archive Dice System is built for gritty, story driven survival roleplay.
The Archive Dice System is built for gritty, story driven survival roleplay.
== Common Terms ==
{| class="formatted-table"
|-
| Advantage || Roll twice, pick the higher number.
|-
| Disadvantage || Roll twice, pick the lower number.
|-
| Action || Anything performed on your turn.
|-
| Reaction || Anything performed on someone else's turn.
|}


==Abilities and Skills==
==Abilities and Skills==

Revision as of 22:17, 20 May 2026

Template:Stats

The Archive Dice System is built for gritty, story driven survival roleplay.

Abilities and Skills

Abilities represent your fundamental strengths as a survivor. Each Ability governs a set of Skills. Skills are specialized and are always rolled with their parent Ability.

When you attempt an action using a Skill, roll the following:

d20 + its associated Ability + the Skill level

For example, if you have a +2 Morale and +2 Presence (its parent ability), you'd roll:

d20 + 2 (Morale) + 2 (Presence) 

Compare the total to a Difficulty Class, or DC, set by the narrator or the rules.

Difficulty Class and Outcomes

Difficulty Class (DC) is the number that you compare your roll against. They are set by the rules, or the narrator.

After rolling, compare your total to the DC.

Over 5 Below DC: Strong Failure
5 or Less Below DC Failure
Meets DC Success
5 or More Above DC Success
Over 5 Above DC Strong Success