Dice Overview: Difference between revisions
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==Abilities and Skills== | ==Abilities and Skills== | ||
Abilities represent your fundamental strengths as a survivor. | Abilities represent your fundamental strengths as a survivor. Each '''Ability''' governs a set of '''Skills'''. Skills are specialized and are always rolled with their parent Ability. | ||
When you attempt an action using a Skill, roll the following: | |||
d20 + its associated Ability + the Skill level | |||
For example, if you have a +2 Morale and +2 Presence (its parent ability), you'd roll: | |||
d20 + 2 (Morale) + 2 (Presence) | |||
Compare the total to a Difficulty Class, or DC, set by the narrator or the rules. | Compare the total to a Difficulty Class, or DC, set by the narrator or the rules. | ||
[[Category:Dice System]] | [[Category:Dice System]] | ||
Revision as of 21:58, 20 May 2026
The Archive Dice System is built for gritty, story driven survival roleplay.
Common Terms
| Advantage | Roll twice, pick the higher number. |
| Disadvantage | Roll twice, pick the lower number. |
| Action | Anything performed on your turn. |
| Reaction | Anything performed on someone else's turn. |
Abilities and Skills
Abilities represent your fundamental strengths as a survivor. Each Ability governs a set of Skills. Skills are specialized and are always rolled with their parent Ability.
When you attempt an action using a Skill, roll the following:
d20 + its associated Ability + the Skill level
For example, if you have a +2 Morale and +2 Presence (its parent ability), you'd roll:
d20 + 2 (Morale) + 2 (Presence)
Compare the total to a Difficulty Class, or DC, set by the narrator or the rules.
