Dice Overview: Difference between revisions

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==Abilities and Skills==
==Abilities and Skills==


Abilities represent your fundamental strengths as a survivor.
Abilities represent your fundamental strengths as a survivor. Each '''Ability''' governs a set of '''Skills'''. Skills are specialized and are always rolled with their parent Ability.


Each Ability governs a set of Skills. Skills are specialised and are always rolled with their parent Ability.
When you attempt an action using a Skill, roll the following:
d20 + its associated Ability + the Skill level


When you attempt an action using a Skill, roll: d20 + its associated Ability + the Skill level
For example, if you have a +2 Morale and +2 Presence (its parent ability), you'd roll:
d20 + 2 (Morale) + 2 (Presence)


Compare the total to a Difficulty Class, or DC, set by the narrator or the rules.
Compare the total to a Difficulty Class, or DC, set by the narrator or the rules.


[[Category:Dice System]]
[[Category:Dice System]]

Revision as of 21:58, 20 May 2026

Template:Stats

The Archive Dice System is built for gritty, story driven survival roleplay.

Common Terms

Advantage Roll twice, pick the higher number.
Disadvantage Roll twice, pick the lower number.
Action Anything performed on your turn.
Reaction Anything performed on someone else's turn.

Abilities and Skills

Abilities represent your fundamental strengths as a survivor. Each Ability governs a set of Skills. Skills are specialized and are always rolled with their parent Ability.

When you attempt an action using a Skill, roll the following:

d20 + its associated Ability + the Skill level

For example, if you have a +2 Morale and +2 Presence (its parent ability), you'd roll:

d20 + 2 (Morale) + 2 (Presence) 

Compare the total to a Difficulty Class, or DC, set by the narrator or the rules.