Injuries: Difference between revisions
From The Undead Archive
TheUnburied (talk | contribs) Created page with "Injuries are severe wounds that persist beyond normal combat effects. They require time, medical treatment, or surgery to heal. Unless otherwise stated, times listed are in-game days. ==Concussion== Treatment: 3 days of rest. *Your AP maximum is reduced by 1. *You gain the Stunned condition. ==Broken Ribs== Treatment: 7 days of rest. *Your AP maximum is reduced by 1. *You gain the Weakened condition. Category:Dice System" |
TheUnburied (talk | contribs) |
||
| (5 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
Injuries are severe wounds that persist beyond normal combat effects. They require time, medical treatment, or surgery to heal. Unless otherwise stated, times listed are in-game days. | Injuries are severe wounds that persist beyond normal combat effects. | ||
They require time, medical treatment, or surgery to heal. | |||
Unless otherwise stated, times listed are in-game days. | |||
==Concussion== | ==Concussion== | ||
{{:Injuries/Concussion}} | |||
== Broken Ribs == | |||
{{:Injuries/Broken Ribs}} | |||
== Broken Arm == | |||
{{:Injuries/Broken Arm}} | |||
== Broken Leg == | |||
{{:Injuries/Broken Leg}} | |||
== Deep Wound == | |||
{{:Injuries/Deep Wound}} | |||
== Lost Eye == | |||
{{:Injuries/Lost Eye}} | |||
== Lost Eyes == | |||
{{:Injuries/Lost Eyes}} | |||
== | == Punctured Lung == | ||
{{:Injuries/Punctured Lung}} | |||
[[Category:Dice System]] | [[Category:Dice System]] | ||
Latest revision as of 14:52, 6 June 2026
Injuries are severe wounds that persist beyond normal combat effects.
They require time, medical treatment, or surgery to heal.
Unless otherwise stated, times listed are in-game days.
Concussion
Treatment: 3 days of rest.
- Your AP maximum is reduced by 1.
- You gain the Stunned condition.
Broken Ribs
Treatment: 7 days of rest.
- Your AP maximum is reduced by 1.
- You gain the Weakened condition.
Broken Arm
Treatment: Splint or cast for 7 days.
- When the arm is used in an action:
- Rolls are at disadvantage
- Roll Resilience DC10
- Failure: Take 1 damage.
Broken Leg
Treatment: Splint or cast for 7 days.
- You gain the Slowed condition.
- When you take the Move Action, take 1 damage.
Deep Wound
Treatment: Stitch up wound, DC 14 Medicine.
- You gain the Bleeding condition.
Lost Eye
Treatment: /
- You gain the Blurred Vision condition.
Lost Eyes
Treatment: /
- You gain the Blinded condition.
Punctured Lung
Treatment: 3 days of rest.
- Your AP maximum is reduced by 2.
- You gain the Slowed condition.
